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INI File  |  2003-07-31  |  2KB  |  74 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=2.260000
  4. fDecay=0.998000
  5. fVideoEchoZoom=2.187370
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=1
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=1
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.869961
  22. fWaveScale=2.486600
  23. fWaveSmoothing=0.738000
  24. fWaveParam=1.000000
  25. fModWaveAlphaStart=1.139999
  26. fModWaveAlphaEnd=0.820000
  27. fWarpAnimSpeed=0.550436
  28. fWarpScale=2.202652
  29. fZoomExponent=0.321635
  30. fShader=0.000000
  31. zoom=1.350996
  32. rot=-0.000000
  33. cx=0.020000
  34. cy=-0.010000
  35. dx=-0.020000
  36. dy=0.020000
  37. warp=0.012081
  38. sx=1.009997
  39. sy=1.009999
  40. wave_r=0.250000
  41. wave_g=0.370000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.235000
  46. ob_r=0.100000
  47. ob_g=0.000000
  48. ob_b=1.000000
  49. ob_a=0.000000
  50. ib_size=0.000000
  51. ib_r=0.170000
  52. ib_g=0.360000
  53. ib_b=0.829999
  54. ib_a=0.300000
  55. nMotionVectorsX=14.720003
  56. nMotionVectorsY=14.759995
  57. mv_dx=1.000000
  58. mv_dy=0.000000
  59. mv_l=1.000000
  60. mv_r=0.500000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=wave_r = wave_r + 0.500*( 0.3
  65. per_frame_2=1*sin(0.933*time) + 0.40*sin(1.045*time) );
  66. per_frame_3=wave_g = wave_g + 0.500*( 0.30*sin(0.900*time) + 0.40*sin(0.956*time) );
  67. per_frame_4=wave_b = wave_b + 0.500*( 0.30*sin(0.910*time) + 0.40*sin(0.920*time) );
  68. per_frame_5=zoom = zoom + 0.013*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
  69. per_frame_6=rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
  70. per_frame_7=decay = decay - 0.01*equal(frame%50,0);
  71. per_frame_8=zoom=zoom * ((bass_att + bass)/ 2) * 0.5;
  72. per_frame_9=warp = warp + mid_att;
  73. per_frame_10=rot = rot * 0.2;
  74.